It seems there's lots of questions regarding the "rules" of this section. Perhaps here might be a good place and post those questions/rules. What follows is my ideas of what those rules should look like:
5k is for the complete build. It's also a mythical number since everyone here has skills that would cost a fortune if you had to have a professional accomplish what you do.
If you start with an expensive "free/gift" car - it doesn't really matter since the idea is what you can do with what you have rather than what you had someone else built. Thus putting 5k into a Ferrari would be an oil change, interesting, yet not terribly impressive. Or, if you start with a car built by Rad Rides, again, nice car - but 5k might cover the trailer to haul the car in. OTH, if you resurrect a 65 GTO and spend 5k in welding wire, or build a 30s era race car with a pile of plywood and an old straight 6 (where is that guy?) - we'll all be quite impressed.
Prizes - there are none.
*All rules subject to change by the management; and there is some hope that the management will provide weedkiller as a prize.
5k is for the complete build. It's also a mythical number since everyone here has skills that would cost a fortune if you had to have a professional accomplish what you do.
If you start with an expensive "free/gift" car - it doesn't really matter since the idea is what you can do with what you have rather than what you had someone else built. Thus putting 5k into a Ferrari would be an oil change, interesting, yet not terribly impressive. Or, if you start with a car built by Rad Rides, again, nice car - but 5k might cover the trailer to haul the car in. OTH, if you resurrect a 65 GTO and spend 5k in welding wire, or build a 30s era race car with a pile of plywood and an old straight 6 (where is that guy?) - we'll all be quite impressed.
Prizes - there are none.
*All rules subject to change by the management; and there is some hope that the management will provide weedkiller as a prize.
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